Riot Games will be officially stepping into the first-person shooter genre when Valorant hits the market later this year. This title is a character-based tactical FPS game where two teams of five compete to eliminate each other and be crowned victorious. Within the game, in addition to choosing his character, the player will also have a variety of weapons to buy in order to defeat his opponents. In this topic, we are going to talk about all the submachine guns, also known as SMGs, present in Valorant. Currently, the game has two different submachine guns, one of which is the Stinger.
Stinger submachine gun
The Stinger is the game's submachine gun. While you can't buy it right at the start of each early round of the game, as you only have 800 credits to spend, you'll be able to buy a Stinger in each subsequent round. The Stinger is a great weapon to buy when you are “transitioning” to upgrading to the more expensive rifles as it leaves room to buy skills and shields.
Stinger's individual bullets do not deal an impressive amount of damage. It's actually comparable to the bullet damage of the Classic pistol, which is a free, basic weapon. In fact, Classic does more damage when hitting a headshot. Of course, the Stinger makes up for this with a massively higher rate of fire. Fires 18 bullets per second, making the Stinger's potential damage per second much higher than the Classic pistol. The Stinger cartridge contains twenty rounds in total.
Below, you can see a table with the Stinger information provided by Riot Games itself.Read also
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While Stinger bullets lose damage relatively quickly, the damage drop isn't that severe. In most cases, you'll need exactly the same amount of shots to take down your target.
Like all of Valorant's fully automatic weapons, the Stinger has plenty of recoil. This is very important as the weapon is intended for close quarters combat and otherwise would be very powerful at long ranges. After the first few bullets, the Stinger starts moving upwards. Then it swings left from right – it's impossible to predict what it will do.
To control the Stinger's recoil, simply counter the weapon's upward trend by dragging the mouse. Since it's a gradual movement, you'll only need to practice it a few times on the training ground to get the gist of it.
All weapons in Valorant have an alternate zoom function, except for the heavy shotguns and pistols. This is more commonly known as ADS. While for most weapons this means they become more accurate at a slower regular rate of fire, the Stinger is different. Instead of a continuous stream of bullets, the Stinger fires four bullets at a time in its magnified mode.
When the Stinger is in its magnified mode, its recoil is greatly reduced. The Stinger becomes much more accurate, being able to safely hit targets over twenty meters away. It's still not accurate enough to take down targets quickly, but at least it's no longer completely ineffective compared to its non-augmented scope mode.
What did you think of this weapon? Let us know, comment below.