The current season of Destiny 2 is coming to an end quickly, which means Bungie is looking to the future. In the recent weekly developer update, we get a glimpse of which weapons will be nullified when the next season rolls around – always a fun time to be in the Destiny community. Before we start, it's important to note that we'll see what's being improved in a future blog post.
One of the most notable nerfs for Crucible fans is the changes to Felwinter's Lie and Astral Horizon, two of the most dominant shotguns in the space game. When the new season arrives, Bungie will replace quick loot perks on new and existing items with Surplus.
The perk itself is also being nerfed and will only offer a handling bonus for a second after you switch to a weapon or aim with it. Bungie explains that having the ability to quickly whip out a boomstick and blast a space mage negates the downside of using low-handling powerful weapons like aggressive shotguns, sniper rifles, and hand cannons.Read also
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Speaking of hand cannons, they are also being nerfed. Bungie is taking control of the 120 RPM handguns as they have become quite dominant in Crucible. Once the new season arrives, aggressive hand cannons will have their damage and aim assist fallout distance reduced by between two and four meters, depending on their range. That should be about half the range buff they got from Beyond Light.
In short, if you're using the hand cannon with the shotgun, you might want to think about your loadout. There are more PvE-focused tweaks as well. Vortex frame swords such as Falling Guillotine are being slashed. Your full energy attacks will cost more ammo to use - it was four previously and now it's six. Chip damage has also been removed from swords and Bastion.
Lament is also being nerfed, with its accelerated heavy attack set to be reduced by 16%. While chip damage is being removed, Lament will maintain default anti-barrier.