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    The best legendary cards in Clash Royale

    Who I am
    Elia Tabuenca GarcĂ­a
    @eliatabuencagarcĂ­a

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    This guide will be a summary of the ' The best legendary cards in Clash Royale' . Rankings will be based on various factors such as Utility, Meta Place, Efficiency and Usage Rate.

    Speak Clashers, all right? Andrew Rangel (@andrew.rangel) here! Today we are going to talk about the best legendary cards, more precisely about how to increase your chances of doing well, so without further ado, let's go!



    Note : The ratings in this post are the result of personal opinions and views, along with statistical data and general analysis. Take them with a grain of salt. 

    Choose the best legendary cards for your decks!

    Before talking about our legendary cards, here are some basic tips for you:

    • Don't try to switch decks and build decks because of the Legendary you want to use. Instead, buy the one that fits your deck well.
    • Know which legendary card fits your deck's archetype.
    • How many legendary cards do you really need? Keep in mind that the more Legendary cards you have, the harder it will be to level up your deck.
    • Think twice before buying the Legendary card. Don't spend 40.000 Gold for the Legendary that appears first if you really don't know how it fits into your deck.

    Rating of the best legendary cards in Clash Royale:

    Here is the final ranking for  the best legendary cards in Clash Royale:



    1. magic archer
    2. The register
    3. Miner
    4. night witch
    5. Electro Wizard
    6. Cemetery
    7. Lava Hound
    8. Bandit
    9. ice wizard
    10. Mega Knight
    11. Sparky
    12. hell dragon
    13. Lumberjack
    14. Princess
    15. Ram Rider
    16. Fisherman
    17. Royal Ghost

    The best legendary cards in Clash Royale

    # 17 – Royal Ghost

    Royal Ghost used to be a great legendary card. Currently, the only deck that uses it is the PEKKA Bridge Spam deck.

    Royal Ghost's painfully slow hit speed makes it one of the least powerful cards in the meta. The only thing he shines at is Swarm control, but there are a lot more viable options for taking out swarms, especially now that arrows can kill archers. Royal Ghost can still be used in Bridge Spam decks such as Classic Battleram Bridge Spam, but its stats are outnumbered on paper by many other cards with similar utility. He's apparently not in his best shape right now.

    The best legendary cards in Clash Royale

    # 17 – Royal Ghost

    Royal Ghost used to be a great legendary card. Currently, the only deck that uses it is the PEKKA Bridge Spam deck.

    Royal Ghost's painfully slow hit speed makes it one of the least powerful cards in the meta. The only thing he shines at is Swarm control, but there are a lot more viable options for taking out swarms, especially now that arrows can kill archers. Royal Ghost can still be used in Bridge Spam decks such as Classic Battleram Bridge Spam, but its stats are outnumbered on paper by many other cards with similar utility. He's apparently not in his best shape right now.



    # 15 – Ram Rider

    While Ram Rider is still used in popular decks like Spam and Miner Poison decks, the trap reduction nerf has reduced its usage rates and utility potential in the meta.

    A slight 8-10% increase in crate movement speed can help you get back in the game.

    Usage fees:  9,07% (Source: Link)

    Learn more about this card here!

    #14 – Princess

    Princess  is and always has been a staple in Log-Bait decks. Without a doubt, she is one of the most balanced cards in the game. Its long-range fire arrows can easily work in swarming swarms.

    But as it is only used in log lure decks, its versatility is greatly affected. This makes it a choice only for Logbait decks, at least in the current meta and therefore rank. Feel free to use it in your own decks, even if it's not Logbait - Princess is a very good card to use in general.

    Usage fee:  9,96%

    To learn more about Princess, click here.

    13 - Lumberjack

    More than versatility, Lumberjack is here just for its brute strength.

    What really makes him strong is the fact that he is a threat before AND after he dies. He can deal tons of damage with that insane speed and good damage, or he can die and unleash his rage for the remaining troop to destroy his tower.



    But what keeps him lower on the list is the fact that Mini PEKKA replaces him in the meta due to the prevalence of Elixir Golem, which Mini PEKKA counteracts better. Almost every deck that uses Lumberjack now uses Mini PEKKA.

    As the meta shifts after frequent balance changes thanks to Supercell, Lumberjack must find his way back to the meta again. A resurgence to remember!

    Usage fee: 12,29%

    Know more about him here.

    #12 – Inferno Dragon

    O Inferno Dragon is one of the best tank killers in the game. What sets him apart from other tank assassins is the ease with which he can switch from defense to offense.

    In the current meta, it is used in a variety of decks, predominantly with the Lava Hound and Bridge Spam decks.

    The nerf that made him knockdown lowered his cast and strength rates, as Fireball is and will be a popular spell choice.

    Usage fee:  10,32%

    Learn more about the card here.

    # 11 – Sparky

    she is no longer the #trashcanonwheels .

    Sparky is a very strong card, however the high skill reward factor is the reason it lags a bit.

    Many people have had success using it with Goblin Giant Zap Bait decks.

    Giant also works, but Goblin Giant plays the role better as a tank due to the Spear Goblins on its back.

    She is also very good at defense as the 1100 damage electrical blast is not something most troops can withstand.

    Usage fee:  7,17%

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    # 10 – Mega Knight

    Mega Knight  is in a decent spot in the meta because PEKKA isn't used much.

    MK is also a popular choice on the lower ladder. It's a great counter for high level Elite Barbarians and can easily take out swarms.

    Many people have had success using it with Goblin Giant Zap Bait decks.

    Giant also works, but Goblin Giant plays the role better as a tank due to the Spear Goblins on its back.

    She is also very good at defense as the 1100 damage electrical blast is not something most troops can withstand.

    Usage fee:  7,17%

    # 10 – Mega Knight

    Mega Knight  is in a decent spot in the meta because PEKKA isn't used much.

    MK is also a popular choice on the lower ladder. It's a great counter for high level Elite Barbarians and can easily take out swarms.

    Tornado synergizes great with almost every deck in the graveyard, and Tornado is in a great spot right now. This makes graveyard and graveyard decks a safe deck to use, whether for ladder or challenges.

    Usage fee:  6,16%

    Learn more about the cemetery here.

    # 5 – Electro Wizard

    Electro Wizard  It's a very good support card in the game.

    Its forked stun is useful for fighting Hell Dragons, while its spawn zap can help defend against swarms.

    It has been replaced in certain decks by Electro Dragon, resulting in a slight decline in usage.

    It can be used on PEKKA decks, miner poison decks and also fireball lures.

    Usage fee: 16,59%

    Read more about Electro Wizard here.

    #4 – Witch of the Night

    Is at  # 4 is the Witch da  Night. 

    It has a high gain and utilization rate, and unlike those days when it was used exclusively in Golem Beatdown Decks, it is now popular with other strong decks as well!

    Thanks to Night Witch's buff, she spawns 4 bats after dying. Before that buff, Night Witch wasn't even in the top ten on this list.

    Will she get a nerf in the next balance update? It's up to you to speculate! Let us know in the comments below!

    Usage fee:  16,1%

    Win rate:  52%

    Learn more about the card here.

    # 3 – Miner

    Undermine is the most versatile Legendary in the game today, being used in almost all deck archetypes.

    The ability to be placed anywhere in the arena is great for shooting Princesses and Musketeers, destroying buildings, carrying support troops after your main tank dies… there are so many possibilities!

    The nerf to the miner certainly detracted from his damage, but he remains an effective tank.

    Rate of use : 16,57%

    Read more here.

    #2 – The Registry

    With the advent of Barbarian Barrel and Snowball, The Log's popularity took a hit, but it made something of a comeback with Barbarian Barrel nerfs.

    Not so much out of necessity in decks as it is in the beginning, the fact that Log Bait is not seen can also play a role.

    Can be used on basically any deck, it's very versatile, however the other two elixir spells sometimes play the better role (like Zap does in Beatdown and Snowball in air decks).

    Usage fee:  22,70%

    Read more about Log here.

    #1 – Magic Archer

    Magic Archer  definitely deserves the top spot on the list. It is, without a doubt, one of the fun-to-play legendary cards, and also one of the most difficult to play well.

    A good Magic Archer player must know the proper placement and placements for the card in order to successfully pull those 'geometric' alignment moves. This card has a ton of utility and is easily becoming one of the most efficient cards in the entire game for how much it can do.

    As Supercell believes high skill cards should be better than low skill cards like Wizard, they avoided nerfing Magic Archer. Also, some players believe that their strength originates from the cards around them, but this claim has now been proven to be false.

    Usage fee: 13,98%

    That's all, folks! I hope you all enjoyed reading this post.

    Be sure to voice your opinions and declare your legendary card ratings in the comments section!

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