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    Rainbow Six Extraction further proves that Ubisoft doesn't know what fans want

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    Elia Tabuenca GarcĂ­a
    @eliatabuencagarcĂ­a

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    For a AAA game from Ubisoft, there doesn't seem to be much hype surrounding Rainbow Six Extraction, which is just a symptom of a bigger problem.

    The imminent release of  Rainbow six extraction  doesn't seem to be generating as much excitement as most other AAA releases from Ubisoft , which is another indication that the developer/publisher isn't sure what their customers, and specifically Rainbow Six fans, really want. 



    Rainbow Six Siege has enjoyed more than six years of consistent success as a competitive and tactical shooter, and a sequel with the same characters fighting an alien invasion is a sea change in tone. 

    More than anything, the decision to develop and release Rainbow Six Extraction is confusing, but it's indicative of a bigger problem where Ubisoft doesn't really seem to be aware of what fans want from the beloved franchises it owns.

    Some of the gadgets in Rainbow Six Siege would fit better in a more open-ended sci-fi setting than something branded by Tom Clancy, but belief might be suspended because of Siege's intricate gameplay. Extraction, on the other hand, totally trumped the shark with the kinds of perspective military fiction that Clancy was known for. 

    It was a little more believable when the game was still known as Rainbow Six Quarantine, but now that an alien parasite is involved, the whole premise comes off as a parody. The name change to decouple the game from the COVID-19 pandemic is an understandable move, but the problem with Extraction is more fundamental than the type of parasite players will fight.



    There are many more believable scenarios for Team Rainbow to engage in co-op shooter than fighting an alien invasion. The narrative justification for Siege operators fighting each other is that each match is a training simulation. 

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    Why not create a game where all the operators players are familiar with now have to fight real terrorists orchestrating hostage situations and bioweapons threats? Rainbow Six Extraction will just be the latest example of how useless Tom Clancy's games have become, with other bugs including the equally confusing xDefiant and unnecessary BR-like Ghost Recon Frontline.



    Will Rainbow Six Extraction be a Lesson for Ubisoft?

    There is, of course, a chance that Rainbow Six Extraction will end up being a solid game and a smashing success. In that case, a co-op shooter done competently with mechanics like Siege will be more than welcome. 

    The lukewarm anticipation just weeks away from launch seems to indicate that Extraction has a not inconsiderable chance of failing, however, and while it could take a dedicated playerbase and grow into something bigger like Siege, that won't change the notion that many are totally indifferent to its release, or saddened by the continued erosion of Tom Clancy's brand.

    With Rainbow Six Extraction having nothing to do with a realistic military crisis, the baffling revelations of xDefiant and Ghost Recon Frontline, and the maddening idea of ​​putting NFTs in Ubisoft games, it's not surprising that many are feeling some apprehension about the newcomer. announced Splinter Remake Cell . 

    Ubisoft already has its hits guaranteed in Assassin's Creed and Far Cry. A lot of criticism can be leveled against both franchises, but they are extremely popular and give fans the content they want. 



    Siege was, by any metric, a great success, and it is disappointing to see the  Ubisofttake such a sudden turn with  Rainbow six extraction and deliver a game that many existing fans can't find a way to get excited about.

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