Serving as the first boss in People Can Fly and Square Enix's Outriders, Gauss can be quite tricky. Here's how to win that fight.
Gauss is the first boss of People Can Fly's Outriders, the co-op RPG published by Square Enix. It's an introductory quest that gives you everything you need to know about Elites and boss fights for the rest of the game.
In his first hours in Outriders, this boss fight will likely be harder than anything else you've faced so far.
The boss fight isn't much to worry about, even if you're running the game as a solo player.
At this point, you should already have some class abilities you're familiar with, and some early game gear that will destroy Gauss with a little patience.
Here are some details about the Gauss boss fight, and what to watch out for.
GAUSS, YOUR FIRST BOSS, FIGHTS WITH BEATERS
Gauss is an Altered, which is what many of the human antagonists in Outriders are.
You'll find him in the Solar Tower. In this case, Gauss makes a Magneto-style entrance and shows off his flashy (and gnarled) back mutations. This boss is all about his electricity attacks.
Don't worry, early in the game it's nowhere near as difficult as the deadly Shepherds of Enoch quest at the end of the game.
- Discharge Mine : Gauss will throw one of these at you almost immediately, it creates an explosion under your feet and erupts after a short time, not too difficult to dodge.
- lightning storm : Gauss channels this ability for a short period, he creates a cloud of lightning that follows the player while dealing consistent damage.
- Ball Lightning : Gauss creates two balls of lightning that float around the arena, sometimes joining together, and will damage any enemy they hit.
- shock change : Gauss is able to teleport to a target area, dealing damage on landing (can be a bit tricky to dodge).
- steel wall : During the final phase of the Gauss boss fight, he will start channeling a protective steel wall around him that explodes to deal damage.
GENERAL TIPS FOR THE FIGHT
It all depends on your class. Each class will approach the fight a little differently.
For example, both the Ravager and Trickster are adept at dealing close-range damage , while the Technomancer or Pyromancer may try harder to stay further away from Gauss to deal extra damage .
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For example, a company offering the Technomancer class was used to defeat Gauss .
Although it resists Freeze, the ticking damage from the Blighted Rounds was enough extra damage to take down the boss very quickly.
This was at a very low world level, although you are not at a high level unless you are repeating history.
In the Gauss boss fight, and in every boss fight in the rest of the game, the scroll button is your closest ally .
You'll notice that many of Gauss' attacks create blue circles where the focus of damage will occur: dodge and roll out of trouble. If you get the timing right, you can also dodge the charge attack.
Upon returning to the mission on a higher world level, the Devastator and Trickster boss fighting classes do the best job for solo players .
To succeed in taking down Gauss at level 10+ as a Pyro or Technomancer, you will need to make a lot of use of sustain mods and health regeneration synergies .
- Avoid attacks whenever possible, especially the mine that explodes and leaves residual damage
- You can use the environment (crates and pillars) to interrupt Gauss's charge attack
- Any class with interruption, such as the Devastator, can prevent Gauss from activating his powerful shield ability.
GROWING GAUSS FOR SOME LOOTS IN THE EARLY GAME
At the beginning of the game, it's quite useful to get your hands on some decent loot .
The series of quests to defeat Gauss isn't long, and the boss fight isn't all that difficult once you have a basic mastery over your skills and attack patterns.
There's a chest you open when you defeat Gauss, and it has the potential to drop all sorts of big loot.
This depends entirely on your world level, but if you're replaying the game to fetch late-game loot, then you can later return to the Gauss boss fight for legendary items.
However, the best quest grind at the beginning of the game is probably the Payback quest , located in the destroyed building and the injured shoulder just before the area where you travel towards the Solar Tower.
There are more chests on the way to Reiner, the area boss, and there's a better chance of various Rare items at low levels. Here is a guide on how to take down Reiner.