
343 Industries recently introduced mod support for Halo: The Master Chief Collection, but the feature is breaking existing mods in the process.
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The announcement that 343 Industries would introduce full support for modding in Halo: The Master Chief Collection on PC was a big surprise. It was suddenly confirmed just a week ago and released three days later. As exciting as the introduction of mod support and a custom game browser to Halo: The Master Chief Collection is, however, there was an unfortunate oversight in the rush to get the update live. Official mod support has broken a significant number of previously available Halo mods.
As most PC gamers understand, the vast majority of game mods are made without any kind of official developer support. Modders just take the game as it is and go to work. That was the case with Halo: The Master Chief Collection when it was first released for PC. More than 800 mods are listed on NexusMods now. But implementing official mod support requires some dramatic changes to files and structures, many of which previous mods relied on not being changed.