
Developer 4A added DualSense support via an update released last Friday. The PC version now makes use of the PS5 controller's unique features, such as its adaptive triggers and haptic feedback. Currently, it looks like the features only work in wired mode.

The DualSense controller has been used on PC since launch, but this is the first time a major game has made full use of its features on the platform.
The PlayStation 5 game version isn't due to release until June 18th, so the PC update is the first opportunity where players can experience the game with all the adaptive controls.

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PlayStation recently stated its commitment to ramping up its production on PC. In a corporate report published last summer, Sony first said it would explore the possibility of bringing more PlayStation exclusive games to PC, following the launch of Horizon Zero Dawn on the platform. You can learn more about it by clicking here.
Speaking to GQ, SIE boss Jim Ryan said the opportunity to bring PlayStation IPs to a wider audience, as well as an easier porting process, meant making more PC games was now "a decision quite simple” for the company.
Asked why SIE is now embracing the PC, while previously it was hesitant to bring its games to the platform, Ryan said, "I think a few things have changed." Jim Ryan says that other ports are "a pretty simple decision to make."
“There is an opportunity to expose these great games to a wider audience and recognize the economics of game development, which is not always straightforward. The cost of making games increases with each cycle as the IP caliber improves. “In addition, our ease of making it available to non-console users has increased. So it's a pretty simple decision to make. ”
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