Death's Door: How to get all weapons (All bonus weapon locations)

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Carlos Laforet Coll

There is only a small selection of weapons in Death's Door for a reason. Each weapon is balanced so that no weapon is more powerful than the other. Your standard sword can be used from start to finish if you really want to keep it.

But, if you keep your eyes peeled and explore each area thoroughly, you may find useful bonus weapons that may better suit your playstyle.

One of the first weapons you can add to your Crow's Soul Reaping arsenal are daggers. These weapons attack twice as fast as the sword, and you can chain a combo twice as long.

They're not that powerful, but does it matter when you get more hits per second? For skilled players who like to go on the attack, daggers are a good option! Each weapon has different strengths and weaknesses that you can assess before taking it into battle.

Well, all weapons except the umbrella. This joke gun is specifically designed to challenge players who want to make the game more difficult. You can get it from the start, before your first fight.



Your default weapon. x3 combo swings with good range and damage.

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Reaper HQ – Collect early on. Go to the upper left corner of the Soul Vault area. It's on a pole next to the closed offices going up the stairs from the Estate of the Urn Witch portal. A weak weapon that does half damage - the only reason to use it is for the conquest.


Urn Witches' Mansion - Found at the end of the "Garden of Life" side path. This path is to the right (southeast) of the entrance to the Urn Witches' Mansion. Defeat Knight Mace and clear your way to the end to unlock these useful daggers. Deals 0,8 damage, but they are twice as fast and can trigger a x6 combo.


Overgrown Ruins - In the Mushroom Dungeon, in the room with the "Frog Kingdom" sign on the far right, reach the left corner to reach a ladder that leads to a room that takes you to the Overgrown Ruins. Take the stairs here around the walls and use the switch to unlock a gate below. Inside the gate is a single room filled with crates. Smash them to reveal a hole that takes you to the Mushroom Dungeon, where the hammer is located.


Stranded Sailor – After you earn the Hookshot, explore the docks to the left of the ship/camp. There's a locked gate that requires four hidden pink switches to unlock. You need to blow up four seemingly normal walls with bombs to reveal hidden doors.

Switch # 1: Behind the ship in the area, toss a bomb at the empty gray wall under the wooden walkways leading to Castle Lockstone.
Switch # 2: Near Castle Lockstone, look for a large blank wall between two small columns, next to the stairs leading up to the stairs/bridge to the castle.
Switch # 3: Go to the giant face statue north of the Castle Lockstone entrance. Blow up the nearby wall with a bomb.
Switch #4: The last switch is on the right - look for a large tower with a statue of the Lord surrounded by ice. Break the ice to see the right side of the tower where a gargoyle is found. Blow up the wall below the gargoyle.

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