Lee Sin is a champion wrestler. Popularly known within the game for his playmaking mechanics and great early game power, Lee sin has great mobility power and explosive damage. His abilities allow the champion to isolate enemy targets, as well as being able to quickly take them down. Typically, this champion is used in the wild.
“A master of ancient martial arts from Ionia, Lee Sin is a fighter of strong principles who channels the essence of the dragon spirit to meet any challenge. Despite losing his sight many years ago, the warrior monk dedicated his life to protecting his homeland from anyone who dared to interfere with its sacred balance. Enemies who underestimate his brooding behavior are confronted by his fiery fists and ferocious kicks.”
Lee Sin's abilities
(Passive) Agitation: After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and recover Energy.
(Q) Sonic Wave / Resonant Attack: Sonic Wave: Lee Sin projects a sound wave to locate his enemies, dealing Physical Damage to the first one he encounters. If Sonic Wave hits an enemy, Lee Sin can cast Resonant Strike within the next 3 seconds. Resonant Strike: Lee Sin dashes at the enemy hit by Sonic Wave, dealing Physical Damage based on the target's missing Health.
(W) Guard / Iron Will: Guard: Lee Sin dashes to a friendly target, shielding himself from damage. If the ally is a champion, they are also protected. After using Protect, Lee Sin can cast Iron Will within the next 3 seconds. Iron Will: Lee Sin's intense training allows him to become more resilient in combat. For 4 seconds, he gains Lifesteal and Magic Vampirism.
(E) Storm / Maim: Storm: Lee Sin slams the ground, sending out a shockwave that deals magic damage and reveals hit enemy units. If Storm hits an enemy, Lee Sin can cast Maim within the next 3 seconds. Maim: Lee Sin mutilates nearby enemies revealed by Storm, slowing their Movement Speed for 4 seconds. Movement Speed gradually recovers over the duration.
(R) Dragon's Fury: Lee Sin performs a powerful spinning kick, knocking his target backwards and dealing Physical Damage to the target and any enemies he collides with. These enemies are thrown into the air for a short period. This technique was taught to him by Jesse Perring, but Lee Sin does not kick players off the map.
Builds and Runes of Lee Sin
These are currently the most used runes for this champion. (Patch 10.14)
It is worth remembering that the secondary runes can be changed depending on your opponents.
Evolution of in-game skills
Below is how most players evolve their champion's skills in-game.
most used spells
The most used spells for this champion are:Read also
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- To strike
most used items
The items shown below are the ones most used by Lee Sin players. It is worth remembering that some items can be changed according to opposing champions.
- Hunter's Machete
- Potion with Refill
- Enchantment: Warrior
- Tabi Ninja
- Black Cleaver
- Death dance
- Sterak's Fury
- Guardian angel
Lee Sin's Tips and Tricks
- To destroy a control ward, quickly use (E) Storm / Maim to take advantage of its (Passive) Agitation. It's important not to use another spell because if you need to escape, (Q) Sonic Wave / Resonant Attack or the W) Guard / Iron Will will be your main tools.
- It is essential to use (Passive) Agitation to manage your energy, the first auto attack after a spell returns 20 energy points, while the second only 10. So when you are in a battle against a champion, don't be afraid to switch your spells with only one auto attack between them.
- You can cast (Q) Sonic Wave / Resonant Attack in the direction of an opponent and, with the help of Smite , kill a possible obstacle like a minion or a jungle monster looking to surprise your opponents.
- You can use Flash during the animation of (R) Dragon's Fury. If you jump on an enemy champion, instead of using Flash behind them and then (R) Dragon's Fury, start directly with your ultimate and use Flash wherever you want during the animation. That way, your opponent will have much less time to react and your combo will be unstoppable.
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