Raven Software recently announced ADS nerfs for Warzone. What does this mean and do we really need it?
Warzone so far is probably the biggest Battle Royale game on the market in terms of content. With Modern Warfare, Black Ops Cold War and Vanguard, three Call of Duty's have already been integrated into BR. All weapons of the respective title are also transferred to Warzone.
We currently have an amazing selection of over 100 weapons in the game. The fact that it is difficult to maintain any sort of good balance is probably not a big surprise. Raven Software has been doing its best to ensure a balance since taking over the development of Warzone.
With almost every major update we have some balance changes, and in between, so-called tuning passes are released every now and then, in which various weapons are reworked. The developers' latest plan as of now is a general ADS nerf, which isn't very well received by the community.
Nerf de ADS no Warzone
Raven Software announced on Twitter that, in the future they will increase the ADS time , then the time it takes to aim.
As mentioned before, we will be lowering base ADS Speeds on all titles. This will slightly increase the breakout time as ADS times must be considered when calculating practical TTK values. Additionally, it will give us space to emphasize the differences between weapon classes.- Raven Software (@RavenSoftware) January 8, 2022
Players in Warzone have long complained that, especially since the integration of Black Ops Cold War weapons and now Vanguard weapons, the TTK is too short. Players feel they have no chance to react when hit and therefore die very quickly.
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Raven Software has already mentioned that they feel the older weapons (i.e. MW and BOCW weapons) are now well balanced, but the Vanguard weapons still need some time. So in addition to the usual simple damage or range nerfs for certain weapons, ADS timing in general will now be adjusted.
With a future update, all weapons will aim a little slower, which should also contribute to a longer TTK, according to the developers.
Why is the community outraged?
Well, by slowing down the ADS, players who are already aiming and shooting at a player are even more favored. Therefore, players who need to react to these shots are at an even greater disadvantage because of the slower ADS speed. And that's exactly what players have complained about in the past, that they don't have enough time to react.
Community counterproposals include suggestions such as increase the player's health or an overall reduction in damage dealt . It remains to be seen whether Raven Software will heed the community's criticisms and completely eliminate the ADS nerf.
What do you think of an ADS nerf in Warzone? Does this solve any problems or just make it worse?