SPYRO AND CRASH STUDIO RECENTLY CONFIRMED THAT IT WILL WORK ON CALL OF DUTY WARZONE
A Activision denied allegations that the studio Toys for bob de Crash Bandicoot 4 has suffered layoffs and said it will continue to support the platformer alongside its new role in Call of Duty.
Last week, the Novato, California-based developer, who also made the Spyro Reignited Trilogy 2018, confirmed that it would support the development of Call of Duty: War zone .
This led to a former character designer on hire claiming that they had left the studio, along with "everyone" they worked with at Toys For Bob.
However, speaking with VGC, an Activision spokesperson denied that Toys For Bob had suffered layoffs and claimed that its development team was "fully operational".
The studio will continue to support Crash Bandicoot 4 in addition to providing support for Warzone, the spokesperson stated.
“Reports of layoffs at Toys For Bob are incorrect,” they said. “There has been no downsizing recently at the studio. The development team is fully operational and has a number of full-time job openings at the moment.
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The studio is excited to continue to support Crash Bandicoot 4: It's About Time and, more recently, provide additional development support for Call of Duty: War zone . "
Crash Bandicoot 4 released last October for next-gen consoles, followed by next-gen consoles, Switch e PC in March this year. So far, no major DLC has been confirmed for the platformer, but continued support from Toys For Bob might suggest additional content is in the works.
The versions PS5 e Xbox Series X/S of Crash 4 feature visuals 4K a 60 FPS, faster load times and 3D audio.
A Activision previously said that he considers Crash Bandicoot to be one of his most important franchises. However, with the enormous growth of Call of Duty: War zone since its launch last year, the company has apparently been pushing resources to support the franchise.
Virtually all studios in Activision are working on the series Call of Duty, and the Warzone studio Raven Software recently told VGC that he was “hiring like crazy” to support the Battle Royale game.
“We have work published everywhere and are looking for new talent,” said creative director Amos Hodge. “If any of your readers are interested… we have more ideas than we can!
"Warzone it was a resounding success,” he continued. “All the studios are helping with this, but it's also an addition to our regular schedule of Call of Duty. We have a normal Call of Duty schedule and that's all, so we had to grow really fast. ”